we will be starting the THE FALL OF ORPHEUS campaign on the Dec 15
Let me know if you are really interested. So far its Kyell me, Matt and Dave. A great set of rules for this one.
Wednesday, December 3, 2014
Friday, June 20, 2014
Monday, May 19, 2014
Friday, April 18, 2014
New map update.
If some on wants to play Chaos or IG for the neutral forces let me know.
Let me know who wants to attack who?
PhaseTwo:
Necrons 13 Conquest points
BloodAngels 11 Conquest points
Templar 11 Conquest points
Eldar 10 Conquest points
Tyranids 9 Conquest points
SpaceWolves 10 Conquest points
Orks 4 Conquest points
Battles Templars are attacking the Hive Parax and must fight the Chaos IG.
Blood Angels of the 2nd com are assaulting Voidspan Sation.
SpaceWolves are attacking the Hive Caliban and must fight the Chaos IG.
If some on wants to play Chaos or IG for the neutral forces let me know.
Let me know who wants to attack who?
PhaseTwo:
Necrons 13 Conquest points
BloodAngels 11 Conquest points
Templar 11 Conquest points
Eldar 10 Conquest points
Tyranids 9 Conquest points
SpaceWolves 10 Conquest points
Orks 4 Conquest points
Battles Templars are attacking the Hive Parax and must fight the Chaos IG.
Blood Angels of the 2nd com are assaulting Voidspan Sation.
SpaceWolves are attacking the Hive Caliban and must fight the Chaos IG.
Wednesday, April 2, 2014
The Battle for Manufactorum Cratos,
Hive Fleet unknown has taken the Manufactorum Cratos on Corvus Majoris.
The forces Adeptus Astartes have been given the task to retake the Manufactorum .
Map location rules: the Tyranid play can take an additional Elite FastAttack or Hev Support on
the Force org chart.
The Battle for the ruins on Junkatta,
Foces of the Necron Maulek Dynasty have found an accent shrine of chaos in the ruins on Junkatta.
Eldar can not let them have it for there own reasons.
Map location rules: Daemon World rules.
Can all of you tell me your army names
Blood Angels 2nd com
113th cadian.
Necron Maulek Dynasty
Hive Fleet unknown has taken the Manufactorum Cratos on Corvus Majoris.
The forces Adeptus Astartes have been given the task to retake the Manufactorum .
Map location rules: the Tyranid play can take an additional Elite FastAttack or Hev Support on
the Force org chart.
The Battle for the ruins on Junkatta,
Foces of the Necron Maulek Dynasty have found an accent shrine of chaos in the ruins on Junkatta.
Eldar can not let them have it for there own reasons.
Map location rules: Daemon World rules.
Can all of you tell me your army names
Blood Angels 2nd com
113th cadian.
Necron Maulek Dynasty
Wednesday, March 12, 2014
mapupdate
Map update Necrons were do you want to attack?
Nids attacked Eldar,Spacewolfs attacked Necrons,BloodAngels attacked,Necrons.
Nids attacked Eldar,Spacewolfs attacked Necrons,BloodAngels attacked,Necrons.
Monday, March 3, 2014
Friday, February 21, 2014
Friday, February 14, 2014
Monday, January 27, 2014
The Crusade Begins
Launched amid great fanfare and a 14 day opening parade, the Crusade of Light set out to reclaim the Corvus Sub-sector. The basic plan was to land Administratum survey teams on every world who would make contact with the native populations and re-evaluate their ability to be integrated into the Imperium. Upon contact with hostile forces, Space Marine and Imperial Guard forces would forcibly take control of the planet. But no sooner did the Crusade fleet emerge from the Warp than the error of its intended plan was made clear. The Crusade of Light was too late: the Servants of Ruin stood ready for them with a fleet of Battleships. Thus it was that the Crusade of Light had become the Crusade of Fire.[1] The Lord Militant ordered the immediate deployment of the Space Marine forces accompanying the Crusade en masse, and dozens of Thunderhawks carrying the Space Marines landed on key worlds even as other Astartes forces assaulted the Chaos fleet with Boarding Torpedoes.[1a
Launched amid great fanfare and a 14 day opening parade, the Crusade of Light set out to reclaim the Corvus Sub-sector. The basic plan was to land Administratum survey teams on every world who would make contact with the native populations and re-evaluate their ability to be integrated into the Imperium. Upon contact with hostile forces, Space Marine and Imperial Guard forces would forcibly take control of the planet. But no sooner did the Crusade fleet emerge from the Warp than the error of its intended plan was made clear. The Crusade of Light was too late: the Servants of Ruin stood ready for them with a fleet of Battleships. Thus it was that the Crusade of Light had become the Crusade of Fire.[1] The Lord Militant ordered the immediate deployment of the Space Marine forces accompanying the Crusade en masse, and dozens of Thunderhawks carrying the Space Marines landed on key worlds even as other Astartes forces assaulted the Chaos fleet with Boarding Torpedoes.[1a
Subscribe to:
Posts (Atom)